
WASM, WebGL, and WebGPU in 2026 — Not Replacement, but Division of Roles
A 2026 survey of WebAssembly, WebGL, and WebGPU — plus WASI/Component Model, Web Workers, WebCodecs, and WebNN. Rather than a simple 'JS→WASM' or 'WebGL→WebGPU' replacement, the web platform has converged on a per-layer division of roles. This article maps the current state and offers guidance on technology choice and architecture.