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Part 5: Toward Physically Correct Video — World-Model Integration and the Era of AI-Made Training Data
AI
GenAI

Part 5: Toward Physically Correct Video — World-Model Integration and the Era of AI-Made Training Data

Plain video generation tends to produce footage that "looks natural but is physically wrong": objects vanish, gravity is ignored, and the results of actions aren't consistent. Part 5 (the finale) shows, with minimal code, how to embed a world model into video generation and put physical constraints into the loss to make "physically consistent video" — and paints the future of building training data wholesale with AI and simulation. Part 5 of a 5-part series.

Rust Is Not a Silver Bullet — Language Parsers Belong in Nim or Roc
DEV
Engineering

Rust Is Not a Silver Bullet — Language Parsers Belong in Nim or Roc

The myth that 'Rust can do anything' collapses the moment you try to scale a recursive AST. For SQL parsers — massive tagged unions, deep recursion — Rust's type system breaks down in both compile time and maintainability. A 3-language benchmark porting the same parser to Nim and Roc shows exactly why Rust is structurally the wrong tool, with runnable code.

Deep Insights into Nim Syntax — How Similar Is It to Pascal, Python, and Haskell?

A 38-topic analysis of Nim syntax — declarations, the type system, expression orientation, generics, distinct types, macros, and compile-time execution — comparing how closely each construct resembles the styles of Pascal, Python, C-family, and functional languages, with a primer on block syntax design and the off-side rule.

Getting Started with Nim: Tauri-like Nimino and Zed-like Nimculus

A quick introduction to Nim, and an announcement of two desktop products I started in Nim — Nimino, a Tauri-like lightweight WebView app framework, and Nimculus, a Zed-like GPU-native code editor.

Part 5: Toward Physically Correct Video — World-Model Integration and the Era of AI-Made Training Data

Plain video generation tends to produce footage that "looks natural but is physically wrong": objects vanish, gravity is ignored, and the results of actions aren't consistent. Part 5 (the finale) shows, with minimal code, how to embed a world model into video generation and put physical constraints into the loss to make "physically consistent video" — and paints the future of building training data wholesale with AI and simulation. Part 5 of a 5-part series.

Rust Is Not a Silver Bullet — Language Parsers Belong in Nim or Roc

The myth that 'Rust can do anything' collapses the moment you try to scale a recursive AST. For SQL parsers — massive tagged unions, deep recursion — Rust's type system breaks down in both compile time and maintainability. A 3-language benchmark porting the same parser to Nim and Roc shows exactly why Rust is structurally the wrong tool, with runnable code.

Getting Started with Nim: A Multi-Paradigm Language That Transpiles to C

A technical overview of Nim in 2026 — the stable 2.2 series, the upcoming 3.0 (Nimony) compiler rewrite, ORC memory management, C ABI interop, and its real-world performance as an SQL parser candidate for AlopexDB.